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Nov. 19th, 2008

special education

大海的道味: Nearest level: Tower Defense creators build novel game troop

Gamasutra posted an interesting study on video game sales and found that so far this year, four of the top five best selling titles can be found exclusively on the Wii.

According to the publication, Super Smash Bros. Brawl is the top-selling game so far this year with an estimated 3.5 million units sold, followed by Mario Kart Wii, Grand Theft Auto 4 for the Xbox 360, Wii Play, and Wii Fit.

There's no debating that Nintendo is extremely pleased with the results and I'm surprised by just how well the Wii is performing. But can we ignore the fact that every single Wii title mentioned in that survey comes from Nintendo?

To those who only cares about playing games, I'm sure that doesn't even matter. Why should it? To the average person, it doesn't matter who makes the games, as long as the games are worth spending $50 or $60 on.

But from a business standpoint, I can't believe that Nintendo would be too happy about Gamasutra's findings. Sure, the company is reaping all the benefits of providing the top-selling games on its own consoles and that helps the bottom line, but we can't forget that a strong third-party library of games still matters to the success of a video game console.

Nintendo has always been a strong first-party hardware manufacturer. With major franchises like Mario, Zelda, Donkey Kong, and others, the need for third-party titles may seem nominal. But if we consider the broader effect of not having strong third-party support, I think it becomes clear that Nintendo wishes at least one title from a third-party was included in the best-sellers list.

Right now, the best performers on the Wii come from Nintendo. Sure, there are third-parties migrating to Wii and trying their luck with that market, but so far, few have been successful. On the other hand, Nintendo has been extremely successful selling its own games.

So what gives? Is it marketing? Is it Nintendo's relationship with developers? I think it may be partly both, but it goes far beyond relationships and marketing. Simply put, I think most Wii owners have a strong allegiance to Nintendo and they've quickly realized that if you want the best Wii experience and not a half-baked approach to its unique style of gameplay, the only place to find it is on Nintendo games.

Let's be honest--how many third-party Wii games really show off the value of the hardware? I get games delivered to me each day and I've yet to find one third-party Wii title that truly captures the motion control in a way that makes me think twice about my theory that only Nintendo really cares about Wii development.

See, I don't think third-parties are incapable of developing a strong Wii title; I think they're unwilling to develop a strong Wii title.

In an era where success means placing titles on multiple consoles, the Wii becomes the "other" hardware for most developers. The Xbox 360 and PlayStation 3 are similar enough that porting a title from one to the other isn't too much trouble. But when it comes to the Wii, it's an entirely different story. The Wii's visual capabilities can't stand up to its competitors, and its unique control scheme makes it practically impossible for developers to easily port controls from an Xbox 360 controller to a Wiimote.

And with an already high budget and Nintendo cornering the Wii software market to boot, the Wii development space is simply less attractive to developers.

Does that mean they will simply stop developing for the Wii? Of course not. But rest assured that if Nintendo continues its dominance in the Wii video game space and few third-party developers have success in the market, Nintendo could lose third-party support, lose licensing fees, and most importantly, lose potential customers that are looking for a huge library of games over anything else.

Success is great. But sometimes, it becomes a curse. And if Nintendo isn't careful, its success could be a curse to its own operation.

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Jun. 10th, 2008

special education

By what mode To Build A Website That Makes Wealth

As little as one decade ago an ecommerce site was the domain of techno wiz’s and coding geniuses. Today the Internet business world is not limited to the technically gifted and motivated. Anyone can build an ecommerce business due to the advent of WYSIWYG (What You See Is What You Get) editors, web building wizards, open source blog and web site platforms, as well as platform like Ebay, Amazon, etc.
A person can build a viable web business without ever understanding how to configure a Mysql database or coding in HTML or PHP. A strong computer background or time needed to learn, is all the skills needed to get started.
Static Pages Content Management Systems
Static pages are like digital paper. They do not change. They end in .htm, and remain the same until the owner changes the content on them.
A content management system can be as simple as a www.blogger.com or Wordpress blog. Or, it can be a complex $10 000 platform that is powerful enough to run 100 000 pages of content. The objective is to create something for the search engines to send their robots to for ranking and traffic generating.
The content should be designed to create demand, solve problems, and offer solutions. The secondary purpose is to optimize the website increasing the traffic and profit.
What Are You Selling
The Internet does not require a tangible product for sale. There are dozens of things to sell which are not tangible including downloads, education, affiliate and advertising, pre-selling, or social/ entertainment. Creating a site where people can come and share their love for a hobby, venture, belief, or view, can provide a good opportunity for a savvy business owner.
It is possible to sell entertainment. It is possible to sell ‘meeting people.’ Many Internet businesses have grown to unbelievable levels of success doing just this. Some examples are youtube.com, facebook.com, myspace.com and more.
The first step to building a website is not designing the site. It is deciding what is being sold. Why will people come to the website? What will attract them? What will make visitors stay at the site?
Understanding what is for sale will help the business owner pre-sell the product without continually telling people to buy something. In fact, the most profitable sites are those that do not try to sell anything.
Monetize the Website
The term monetize the website means to create a website that doesn’t sell anything. Its sole purpose is to pre sell a product and make money by driving people to websites that do sell something. This is a popular method of income generation as it lets Internet businesses to create multiple streams of income and diversify without needing to invest money into products, merchant accounts, and warehousing or drop shipping.
Shopping Carts
Once the website owner decides what to sell, they need to determine what type of platform. Many new companies stick with paypal.com an ebay company. Other people do not try to do it their own. Instead they take their time and explore their options.
One way is to use prostores.com, ebay.com, or amazon.com to sell their products.
Stay Up To Date
Being behind the times is a quick way to go out of business. Ecommerce companies need to stay up to day. That e-book should be changed into a home study or an e-course. The download should become a video or audio file. The free blog – a personalized website. The internet world is evolving. As fast as users become familiar with one form of Internet tool or feature, another is quickly increasing to take its place.
The key to success is remaining educated, reading everything you can, and staying up to date with the web and all the tools it has. What makes money? Something new.

Americano new top 10 >>> build ecommerce site
special education

December 2008

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